1/21/2024 0 Comments Magicavoxel palette![]() has no native Linux build (but runs nicely with WINE or PlayOnLinux) it restricts size to 126^3 (for large ships you'll have to break it into multiple templates) I chose to concentrate on MV for two reasons: it has the most powerful and advanced selection and manipulation functions of all three, and for the coders among us the ability to run user-written functions on the loaded model in-program. vox format (although getting the palette to SM block ID mapping correct would require some palette editing/creation), but none of these three is the perfect voxel software in every possible way. The three leading Voxel editing programs available appear to be Qubicle, MagicaVoxel, and VoxelShop. computers with modules).Īnd of course parts of what it and MV do together aren't perfect (MV's an existing tool repurposed for a task, not a custom tool built for that task). Vox2Smtpl isn't a complete solution (although it's enough of one for me to start playing again), some obvious ones being no wedges etc., and no way of linking blocks (e.g. I created this program because I get frustrated with the slow speed of modelling/designing directly in SM. Easy way to avoid the frustration of getting a SM template to paste exactly where you want it. Auto-creation of "template-placing-guide template file" during conversion for easy pasting of templates around a ship core at a desired location: paste the "guide" to the back of the core, then paste the ship template to the back of the guide. Update so that multi-layer files created by VoxelShop will also work correctly Should I alter the axes used in MV to have the same labels as in SM? I.e. Have the palette be read from a text file so users can easily modify it themselves Conversion to a full blueprint instead of a template (let me know which you'd most like to see) These will probably depend on demand, my personal needs, how big a job they are, and my free time. When in build mode for a ship, enter advanced build mode, choose your template in Selection, click Load, and Paste ![]() ![]() smtpl file is in your StarMade install location in the /Templates folderġ0. Double click VoxToSmtpl_v01.jar to run it (get Java for 64 bit Windows here if you don't already have it)ħ. Create your model in MagicaVoxel, save it (note the red axis, x, is length, the blue is height, green is width)Ħ. Start MagicaVoxel and in the left Palette column click either the "0" button at the top or the "Load" button at the bottom to load the pal0.png custom paletteĥ. Place the pal0.png file in MagicaVoxel's /palette folder (overwrite existing file)Ĥ. From the Vox2Smtpl zip file place the editor.ui file in MagicaVoxel's /config folder (overwrite existing file)ģ. Download Vox2Smtpl and MagicaVoxel (note I have no affiliation or connection with MagicaVoxel or its author)Ģ. ![]()
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